|Posted by douggoodman on November 18, 2014 at 6:45 AM||comments (0)|
I forgot I had this bookmark. I received it for attending a safety review, and the project manager wanted to thank us. Great positive reinforcement. Here is the bookmark, and belows is a close-up of why the bookmark is so cool.
It actually flew in space! STS-135, which was the final shuttle mission. Normally, this is just cool all around, but since it is 135, it is even better. I took my family to the Teague auditorium at JSC and we watched the liftoff there. I am very fond of that memory. It was a great moment that we shared together.
But you know, the horror writer in me got to thinking about these bookmarks. They are just bookmarks. Rarely do people go bonkers about bookmarks. (That sounds like a mall kiosk: Bonkers for Bookmarks. Coming this holiday season to a mall near you!) Along the same lines, Steve Martin's infamous for the business cards he gives out to people he meets.
I need to mash up the two. And why not? Bookmarks should be fun. You aren't going to make a living selling bookmarks, but you might make a living as a writer if you hand out enough of them. Maybe I should write on my bookmark something like "This bookmark certifies that you met a genuine horror writer. He was scary at first, but eventually you came around and decided you liked him. Also, he may have licked your bookmark, so congratulations! You have a horror writer's DNA! Create your own mad scientist."
"Thanks for taking my bookmark. Enjoy feeding it to your book every night. Also, don't forget to close the closet door."
"Ignore that shadowy figure lurking in the shadows."
"If you stop reading this book, it means you will have to turn off the light and go to bed. If you want to keep your sanity, don't turn off the light. Nothing good (except being eco-friendly) comes of it. And is your death really worth being eco-friendly?"
Okay, time to hit the presses and start making bookmarks!
|Posted by douggoodman on May 24, 2013 at 10:00 PM||comments (0)|
I wanted to write a quick note about my first day at Comicpalooza before it's off to bed. (I will have more later.) Today was my first time at a con. (Conventions are for my day job.) I went mostly to listen to the writer's panels, but I got so much more from the experience.
The first panel was much better than I thought it would be. I knew I was taking a shot on a panel called "The Good Habits of Good Writers." From the description, it sounded very "writing for people who've never tried it before," and hey - some parts were. But there were also some good gems, and the panelists were very interested in talking to everyone, sharing their experiences, and answering questions. I typed up into my iPhone some thoughts that really stuck out to me, which I will share once this whole thing is done.
Oh - and before I forget, here is a photo of the program. I'm not sure why there is a drawing of a panda reading a comic book on the cover, or what - if anything - that has to do with Houston, but it looks cool. Maybe I will find out later.
"Comics and Bamboo. Nom! Nom!"
The second panel was a bit forgettable. Then again, I was 15 minutes late cause I had to go to the bathroom and then I couldn't find the room, and then I couldn't find the proper entrance to the room. (Most doors are locked at a panel with only one opening on one side of the room open. Not grousing, just painting the picture.)
The subject was heroes and heroines, but I think I missed the presentation part and it was mainly just a character-creating Q&A with a lot of "my book is out in October/July." I did get a nugget or two out of it, though, so again, still okay.
The third panel was the one where I think I took away the most. Before I get into it, though, I need to tell the background. The quick story - for those who don't know - is that I am looking into self-publishing a small short story collection, and I would like to find someone to illustrate it. Attending a panel called "Comic Writing 101" about how to find illustrators to collaborate with was *literally* the greatest moment of my day. (Said in the best Chris Traeger/Rob Lowe Parks and Rec voice I can muster.) The one person at the panel, RJ Woods, provided lots of useful information for working with illustrators for comic books and other formats, which I am hoping to use to help find an illustrator for Camlann Fields.
After the panels, I got a chance to go quickly through some of the other areas. I didn't stay long because I had already been there for most of the day, but what I saw intrigued me. Comicpalooza seems to have everything from Roller Derby to LARP to games and things for the kids.
So that is the "short, short version" of my first day at a Con. Glad I bought the multi-day pass...